Capturing 360° Media

I’ve been having fun playing with the new 360 image features in Adobe Captivate. It got me wondering how hard is it to take your own 360 images and video (especially if, like me, you’ve never even touched a 360 camera before). I don’t think Steven Spielberg has anything to worry about, but I was able to get up and running to capture some simple images pretty quickly, and I bet you can as well.

Learn more about how to use 360° Media in your own Adobe Captivate projects in my next blog post, “CREATING A 360° INTERACTION IN CAPTIVATE 2019.”

Want to try 360 degree media for yourself? Download some sample media right here.

Diane Elkins
Diane Elkins is the co-owner of E-Learning Uncovered, as well as Artisan E-Learning, a custom eLearning development company specializing in the use of Storyline, Captivate, and Lectora. Diane has been in the eLearning industry since 2001, speaks regularly at national conferences about eLearning, and is co-author of the popular E-Learning Uncovered book series.

One Response to “Capturing 360° Media

  • Steve King
    5 months ago

    Hi, just looked at you video tutorial and very good. I have my first sphere camera so hoping this will help me. In Captivate, if I published for VR set it goes to Captivate projects. How would I load files for viewing in Vive VR headset? Also, you mentioned files to use (Hotel) how do I get these.

    Thank you and will be looking at your other posts on from this

    Thanks
    Steve King (UK)

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